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Dustin.Brawler
Dustin.Brawler
Attributes
Primary Attribute Intelligence
Strength 21 (+5)
Agility 24 (+4)
Intelligence 34 (+6)
Stats
Starting Health 250
Movement Speed 2.9
Weapon Damage 35
Weapon Speed 1.8
Attack Range 6
Armor 2
Sight Range 12
Gameplay
Class Caster
Role Caster
Implementation
Status Current
Misc
Alignment Neutral Good


Dustin.BrawlerEdit

Dustin.Brawler
Dustin Browder is a video game designer, currently working for Blizzard Entertainment. He has worked in the video game industry since 1995 at a variety of companies, including Activision, Electronic Arts, and Simon & Schuster Interactive.

Dustin is equipped with a Utility Drone, Predator Missiles, and Plasma Beams. Raining death from afar, Dustin excels at bringing down the most resilient of enemies.

AbilitiesEdit


'Utility Drone' (Passive): Dustin is followed around by a Utility Drone. The drone has a 15 unit Radar that can see enemies through the fog of war.


Plasma Beam: The utility drone fires a laser beam at target point, and traces a line 7 units towards target point from its current position, dealing True Damage* to all enemies in its path.



Level 1: Deals 60 (+75% INT) True Damage. 60 Energy. 15 second cooldown.

Level 2: Deals 120 (+75% INT) True Damage. 90 Energy. 15 second cooldown.

Level 3: Deals 180 (+75% INT) True Damage. 120 Energy. 15 second cooldown.

Level 4: Deals 240 (+75% INT) True Damage. 150 Energy. 15 second cooldown.


Predator Missile: Dustin launches up to 4 heat seeking missiles at up to 4 nearby enemies in a 20 unit radius, dealing Spell Damage on impact. Prioritizes heroes.



Level 1: Deals 60 (+70% INT) Spell Damage. 80 Energy. 25 second cooldown.

Level 2: Deals 110 (+70% INT) Spell Damage. 110 Energy. 25 second cooldown.

Level 3: Deals 160 (+70% INT) Spell Damage. 140 Energy. 25 second cooldown.

Level 4: Deals 210 (+70% INT) Spell Damage. 170 Energy. 25 second cooldown.


Active Denial System: Dustin deploys his Utility Drone to target location for 10 seconds. While deployed, the drone pulses 5 times, dealing spell damage, and increasing Spell Damage on nearby enemies by 5% each pulse, up to 25%, lasting 5 seconds.



Level 1: Deals 30 (+25% INT) Spell Damage. 0 Energy. 20 second cooldown.

Level 2: Deals 45 (+25% INT) Spell Damage. 0 Energy. 20 second cooldown.

Level 3: Deals 60 (+25% INT) Spell Damage. 0 Energy. 20 second cooldown.

Level 4: Deals 75 (+25% INT) Spell Damage. 0 Energy. 20 second cooldown.


Manual Override: Shadow generates a shroud of darkness at target location for 8 seconds. Enemies in the shroud have their sight radius reduced to 0. While in the shroud, shadow gains +30% Weapon Speed, and +15% Movement Speed.


Level 1: 2 second cast time. 150 energy. 30 second cooldown.

Level 2: 1 second cast time. 300 energy. 20 second cooldown.

Level 3: 0 second cast time. 450 energy. 10 second cooldown.


  • True Damage is not effected by armour or spell resistance. What is says is exactly how much damage the spell does.

Playing as DustinEdit

SotIS v604:55

SotIS v6.0 Carrying Dustin, Countering feeding lanes & Raynor

Playing against DustinEdit

The best way to beat Dustin is by using moves that silence his abilities, making him an easy target for a grapple.

Watch out for the Active Denial System, for it can cause good spell damage, and it can use the Plasma beam from that postion, making it a good chase. When Dustin activates his denial system, run out of sight, because good upgraded predator missles/plasma beam can cause significant damage with gravity edge and/or argus crystal.

Premium GuideEdit

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