Egon.Stetmann
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Egon.Stetmann
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Starting out as a Dominion Scientist, Egon found his way into Raynor's Raiders after a fornate encounter at Deadman's Port. Often shut away in the laboratory away from the heat of battle, Egon studied supportive technologies that would focus on saving his allies such as medical salves and time warps.
Egon is equipped to save allies and hinder enemy aggression. His abilities allow allies to fully rejuvenate on the field and escape otherwise devastating ambushes.
Abilities
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Level 1: Heal or damage the target for 75 (+10% INT) over 15 seconds.
Level 2: Heal or damage the target for 100 (+10% INT) over 15 seconds.
Level 3: Heal or damage the target for 125 (+10% INT) over 15 seconds.
Level 4: Heal or damage the target for 150 (+10% INT) over 15 seconds.
Level 1: Egon restores 50 energy. Target ally restores 100 (+3% INT) energy over 15 seconds. Deals 75 (+5% INT) damage if cast on an enemy.
Level 2: Egon restores 75 energy. Target ally restores 150 (+3% INT) energy over 15 seconds. Deals 100 (+5% INT) damage if cast on an enemy.
Level 3: Egon restores 100 energy. Target ally restores 200 (+3% INT) energy over 15 seconds. Deals 125 (+5% INT) damage if cast on an enemy.
Level 4: Egon restores 125 energy. Target ally restores 250 (+3% INT) energy over 15 seconds. Deals 150 (+5% INT) damage if cast on an enemy.
Level 1: Restores 5 (+0.5% INT) health per second. Enemies receive -7% MS. Ward has 50 health.
Level 2: Restores 10 (+0.5% INT) health per second. Enemies receive -9% MS. Ward has 100 health.
Level 3: Restores 15 (+0.5% INT) health per second. Enemies receive -11% MS. Ward has 150 health.
Level 4: Restores 20 (+0.5% INT) health per second. Enemies receive -13% MS. Ward has 200 health.
Level 1: +9% MS, Disinfecting Ward slows enemies for an additional -10% MS.
Level 2: +12% MS, Disinfecting Ward slows enemies for an additional -15% MS.
Level 3: +15% MS, Disinfecting Ward slows enemies for an additional -20% MS.
